… output, arrays, strings, functions, recursion, structures, pointers, namespaces, and overloading are discussed in detail. Classes and object-oriented programming are introduced. Commenting of code and debugging are emphasized. Course includes examples from mathematics. COURSE CONTENT AND OBJETIVES 215 Principles of … linear equations, inequalities, linear programming, mathematics of finance, matrix algebra, probability, statistics, and game theory are among the topics presented. COURSE CONTENT AND OBJETIVES 236 Calculus for Business and Social Science (5) …